2025.10.16
rigging as another way of drawing
use deformation to get a squash and stretch effect
frame pull: adjusting the distance between the frames to set an ease-in out effect.
2025.10.16
rigging as another way of drawing
use deformation to get a squash and stretch effect
frame pull: adjusting the distance between the frames to set an ease-in out effect.
special poses design
L: lasso tool
press and hold shift: select multiple at the same time
Opt+backspace: to fill
command+u: change colour
command+shift+4:screenshot
windows-arrange-new window for(file name)- 2-up vertical
to rig an eye
Use stroke tool to draw an eyelid>ctrl+p to create a peg> right click to add a mask(colour select node)>
personal project:
option1: 1 minute film
option2: 2 or 3 parts of character acting together
special effect animation: straight-ahead
task: a ball falling into water (do a few takes on one task)
tips: when object going into the water, it moves slower (the gap becomes smaller in the timing chart)
to add guide line: windows> drawing> guideline
information formats
books: subjects from a period of time/ comperhensive research upon a topic
magazines
trade journals
Internet
ual library service>Useful links(left side of the screen)> database A-Z list> EBSCOhost(ebooks)
*Tips: need to make original contribution to the conversation
Next week: present video essays for feedback
The week after: break into smaller tutorial groups
give more time to step away from the draft then go into editing
for video essay: be experimental/creative
tool: cite themright
upload video essay: moodle informed practice> Video essays> 24/25 IP2-character animation I video Essays (padlet page)
The Kuleshov Effect: images can have two functions
juxtaposing images together, create additional meanings of images
Soviet Montage
Sergei Eisenstein: push the soviet montage movement
films: strike, battleship potemkin
put line art and colour art in different layers
Node library>auto-patch> place it by the “upper arm”> connect the auto patch from top to the “upper arm”> connect the auto patch from bottom to above the “lower arm” (Keep the auto patch above the layer that you need to patch )
peg
In the node view> select all drawings> shift+command+p> peg created
select the rotation point drawing>hit the solo key> select the peg> rotation point tool> drag the pivot point to the central of the rotation point
open the properties (yellow box) of “hand peg” and “wrist peg”> copy&paste the x and y axis values from”wrist peg”to”hand peg”
to connect the shoulder and the upper arm: (do the same to the lower arm&elbow, hand&wrist)
select both pegs> command+p> to create a peg> connect the peg to both shoulder and upper arm pegs
Add a master peg:
connect the master to shoulder&upper arm peg> connect the master to the elbow&lower arm peg> connect the elbow&lower arm peg to the wrist&hand peg
animate on the master peg with keyframes
(select peg, hit R to reset)
boiling: 1-2-3-2-1-3 (to break the same pattern)
shortcut to the padlet: https://shorturl.at/RWCsT
Colour in TV paint
export to after effects
use the camera:
layer>new>camera (change the project to 3d)
when import the character:
make sure that the character is on the same z axis as the surface they are standing on.
Preferences>General: tick focus on mouse enter> Interface: untick forbid drawing on panel thumbnails