key animation|Lip Synch

squash and stretch: gives the impression of weight and volume (bacon: more weight of armour)

anticipation: sets up for a big action

Staging: applies to the movement and placement of the camera and how it directs the eye of the viewer

follow through and overlapping action: when an action stops there are often elements that continue moving like hair, clothes, wobbly bits etc.

ease in ease out: acceleration and deceleration

arcs: the understanding that all things move on circular paths rather than in straight lines

secondary action: these are extra bits of movement that reinforce the main action

timing: important to show how an object moves realistically showing the lows of motion

exaggeration: decide how exaggrated you want

solid drawing: make characters look like they exist in a three dimensional space. (think about perspective and anatomy)

timing charts

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